80 lines
2.4 KiB
Go
80 lines
2.4 KiB
Go
package socket
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import (
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"JISQueueing/common"
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"JISQueueing/db"
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"encoding/json"
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"github.com/gorilla/websocket"
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"strconv"
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)
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var tickets = make(map[common.Ticket]bool)
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func newTicket(ticket common.Ticket, who *websocket.Conn) {
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tickets[ticket] = false
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jsonTicket, _ := json.Marshal(ticket)
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sendStaffMessage("new " + string(jsonTicket))
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who.WriteMessage(websocket.TextMessage, []byte("success new "+string(jsonTicket)))
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}
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func claimedTicket(ticket common.Ticket, staff common.Staff, table int, who *websocket.Conn) {
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if !db.SetClaimer(ticket.ID, staff.Username) {
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who.WriteMessage(websocket.TextMessage, []byte("error accept the ticket has already been completed or cancelled"))
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return
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}
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delete(tickets, ticket)
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ticket.Staff = staff.Username
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tickets[ticket] = true
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jsonTicket, _ := json.Marshal(ticket)
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sendDisplayMessage("claimed " + staff.Username + " " + strconv.Itoa(table) + " " + string(jsonTicket))
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who.WriteMessage(websocket.TextMessage, []byte("success claimed "+string(jsonTicket)))
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for conn, s := range connToStaff {
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if s.Username != staff.Username {
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conn.WriteMessage(websocket.TextMessage, []byte("claimed "+string(jsonTicket)))
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}
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}
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}
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func finishedTicket(ticket common.Ticket, id int, table int, who *websocket.Conn) {
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delete(tickets, ticket)
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if success := db.FinishTicket(id); !success {
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who.WriteMessage(websocket.TextMessage, []byte("error complete the ticket has already been completed or cancelled"))
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return
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}
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who.WriteMessage(websocket.TextMessage, []byte("success complete "+strconv.Itoa(id)))
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sendDisplayMessage("complete " + strconv.Itoa(table))
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}
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func cancelTicket(ticket common.Ticket, id int, table int, who *websocket.Conn) {
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delete(tickets, ticket)
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if success := db.CancelTicket(id); !success {
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who.WriteMessage(websocket.TextMessage, []byte("error cancel the ticket has already been completed or cancelled"))
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return
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}
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who.WriteMessage(websocket.TextMessage, []byte("success cancel "+strconv.Itoa(id)))
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sendDisplayMessage("cancel " + strconv.Itoa(table))
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}
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func newStaff(table int, who *websocket.Conn) {
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who.WriteMessage(websocket.TextMessage, []byte("success pick "+strconv.Itoa(table)))
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for member, num := range connToTable {
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if num == -1 {
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sendTaken(member)
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}
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}
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sendDisplayMessage("pick " + strconv.Itoa(table))
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}
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func leaveStaff(table int) {
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sendDisplayMessage("unpick " + strconv.Itoa(table))
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for member, num := range connToTable {
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if num == -1 {
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sendTaken(member)
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}
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}
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}
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