package main import ( "fmt" "math" "time" "github.com/bwmarrin/discordgo" ) const generalChannelID = "645550570001924098" const emojiCheck = "✅" var prestigeList = make(map[string]string) func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) { if m.Author.Bot { return } go incrementXP(s, m.Author.ID, m.ChannelID == generalChannelID) if m.Content == "pgqlevel" { handleXPRequest(s, m) } if m.Content == "pgqshard" { handleShardRequest(s, m) } if m.Content == "pgqprestige" { handlePrestigeRequest(s, m) } } func handleXPRequest(s *discordgo.Session, m *discordgo.MessageCreate) { level, xp := getLevelAndXP(s, m.Author.ID) levelUpRequirement := levelUpRequirementCache[level-1] if level > 1 { levelUpRequirement -= levelUpRequirementCache[level-2] } s.ChannelMessageSend( m.ChannelID, fmt.Sprintf( "<@%s> is now level %d. (%d XP/%d XP) [%.1f%%]", m.Author.ID, level, xp, levelUpRequirement, float64(xp)/float64(levelUpRequirement)*100, ), ) } func handleShardRequest(s *discordgo.Session, m *discordgo.MessageCreate) { shard := getShard(s, m.Author.ID) s.ChannelMessageSend( m.ChannelID, fmt.Sprintf( "<@%s> has %d shards.", m.Author.ID, shard, ), ) } func handlePrestigeRequest(s *discordgo.Session, m *discordgo.MessageCreate) { currentPrestigeLevel := getPrestige(s, m.Author.ID) xp := getXP(s, m.Author.ID) newPrestigeLevel := xp/130000 + 1 if xp < levelUpRequirementCache[4] && currentPrestigeLevel == 1 { s.ChannelMessageSend(m.ChannelID, "**PRESTIGE > **Prestige is only unlocked after level 5!") return } var lowerLevelWarning string if newPrestigeLevel <= currentPrestigeLevel { lowerLevelWarning = "**WARNING: Your new prestige multiplier is NOT higher than your current prestige multiplier." } nearestPowerOfTen := math.Pow10(int(math.Floor(math.Log10(float64(newPrestigeLevel))))) nextNearestLogicalPrestige := int((math.Floor(float64(newPrestigeLevel)/nearestPowerOfTen) + 1) * nearestPowerOfTen) msg, err := s.ChannelMessageSend( m.ChannelID, fmt.Sprintf( "<@%s>, here's your prestige multiplier:\n**Now: **__%dx__\n**New: **__%dx__\n**Next: **__%dx__ [%.1f%%]\n%s\n"+ "React with :white_check_mark: to proceed with prestiging.", m.Author.ID, currentPrestigeLevel, newPrestigeLevel, nextNearestLogicalPrestige, float64(xp)/float64(130000*(nextNearestLogicalPrestige-1))*100, lowerLevelWarning, ), ) if err != nil { logError(s, "handlePrestigeRequest", "send", err) return } prestigeList[msg.ID] = m.Author.ID err = s.MessageReactionAdd(msg.ChannelID, msg.ID, emojiCheck) if err != nil { logError(s, "handlePrestigeRequest", "addReaction", err) return } go func() { time.Sleep(15 * time.Second) err = s.MessageReactionsRemoveAll(msg.ChannelID, msg.ID) if err != nil { logError(s, "handlePrestigeRequest", "removeReaction", err) } }() } func checkPrestigeReact(s *discordgo.Session, m *discordgo.MessageReactionAdd) { if prestigeList[m.MessageID] != m.UserID { return } xp := getXP(s, m.UserID) newPrestigeLevel := xp/130000 + 1 go cleanUpRole(s, m.UserID) setPrestige(s, m.UserID, newPrestigeLevel) s.ChannelMessageSend(m.ChannelID, "**PRESTIGE > ** <@%s>, you have prestiged!") }