This repo is archived. You can view files and clone it, but cannot push or open issues/pull-requests.
PermissionGacha/messageCreate.go

191 lines
5.2 KiB
Go

package main
import (
"crypto/rand"
"fmt"
"math"
"strings"
"time"
"github.com/bwmarrin/discordgo"
"PermissionGacha/db"
)
const emojiCheck = "✅"
const prestigeRequirement = 90000
var prestigeList = make(map[string]string)
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
if m.Author.Bot {
return
}
go incrementXP(s, m)
if m.Content == "pgqlevel" {
handleXPRequest(s, m)
}
if m.Content == "pgqshard" {
handleShardRequest(s, m)
}
if m.Content == "pgqprestige" {
handlePrestigeRequest(s, m)
}
if strings.HasPrefix(m.Content, "pgqstar ") {
handleStarRequest(s, m)
}
}
func handleXPRequest(s *discordgo.Session, m *discordgo.MessageCreate) {
level, rawXP, err := getLevelAndXP(m.Author.ID)
if err != nil {
logError(s, err)
return
}
randomSource := make([]byte, 1)
rand.Read(randomSource)
xp := rawXP - (rawXP % 100) + ((int(randomSource[0]) + 128) % 100)
levelUpRequirement := levelUpRequirementCache[level-1]
if level > 1 {
levelUpRequirement -= levelUpRequirementCache[level-2]
}
s.ChannelMessageSend(
m.ChannelID,
fmt.Sprintf(
"<@%s> is now level %d. (%d XP/%d XP) [%.1f%%]",
m.Author.ID, level, xp, levelUpRequirement, float64(xp)/float64(levelUpRequirement)*100,
),
)
}
func handleShardRequest(s *discordgo.Session, m *discordgo.MessageCreate) {
shard, err := db.GetShard(m.Author.ID)
if err != nil {
logError(s, err)
return
}
s.ChannelMessageSend(
m.ChannelID,
fmt.Sprintf(
"<@%s> has %d shards.",
m.Author.ID, shard,
),
)
}
func handlePrestigeRequest(s *discordgo.Session, m *discordgo.MessageCreate) {
currentPrestigeLevel, err := db.GetPrestigeMultiplier(m.Author.ID)
if err != nil {
logError(s, err)
return
}
xp, err := db.GetXP(m.Author.ID)
if err != nil {
logError(s, err)
return
}
newPrestigeLevel := xp/prestigeRequirement + 1
if xp < levelUpRequirementCache[3] && currentPrestigeLevel == 1 {
s.ChannelMessageSend(m.ChannelID, "**PRESTIGE > **Prestige is only unlocked after level 5!")
return
}
var lowerLevelWarning string
if newPrestigeLevel <= currentPrestigeLevel {
lowerLevelWarning = "**WARNING:** *Your new prestige multiplier is __NOT__ higher than your current prestige multiplier.*"
}
nearestPowerOfTen := math.Pow10(int(math.Floor(math.Log10(float64(newPrestigeLevel)))))
nextNearestLogicalPrestige := int((math.Floor(float64(newPrestigeLevel)/nearestPowerOfTen) + 1) * nearestPowerOfTen)
msg, err := s.ChannelMessageSend(
m.ChannelID,
fmt.Sprintf(
"<@%s>, here's your prestige multiplier:\n**Now: **__%dx__\n**New: **__%dx__\n**Next: **__%dx__ [%.1f%%]\n%s\n"+
"React with :white_check_mark: to proceed with prestiging.",
m.Author.ID,
currentPrestigeLevel,
newPrestigeLevel,
nextNearestLogicalPrestige, float64(xp)/float64(prestigeRequirement*(nextNearestLogicalPrestige-1))*100,
lowerLevelWarning,
),
)
if err != nil {
logError(s, "handlePrestigeRequest", "send", err)
return
}
prestigeList[msg.ID] = m.Author.ID
err = s.MessageReactionAdd(msg.ChannelID, msg.ID, emojiCheck)
if err != nil {
logError(s, "handlePrestigeRequest", "addReaction", err)
return
}
go func() {
time.Sleep(15 * time.Second)
err = s.MessageReactionsRemoveAll(msg.ChannelID, msg.ID)
if err != nil {
logError(s, "handlePrestigeRequest", "removeReaction", err)
}
}()
}
func checkPrestigeReact(s *discordgo.Session, m *discordgo.MessageReactionAdd) {
if prestigeList[m.MessageID] != m.UserID {
return
}
if m.Emoji.Name != emojiCheck {
return
}
xp, err := db.GetXP(m.UserID)
if err != nil {
logError(s, err)
return
}
newPrestigeLevel := xp/prestigeRequirement + 1
go cleanUpRole(s, m.UserID)
err = db.SetPrestigeMultiplier(m.UserID, newPrestigeLevel)
if err != nil {
logError(s, err)
return
}
s.ChannelMessageSend(m.ChannelID,
fmt.Sprintf(
"**PRESTIGE > ** <@%s>, you have prestiged!", m.UserID,
),
)
}
func handleStarRequest(s *discordgo.Session, m *discordgo.MessageCreate) {
commandSplit := strings.SplitN(m.Content, " ", 2)
if len(commandSplit) == 1 {
s.ChannelMessageSend(m.ChannelID, "**STAR > **It doesn't seem like you've sent a valid message link!")
return
}
linkSplit := strings.SplitN(commandSplit[1], "/", 7)
if len(linkSplit) < 7 {
s.ChannelMessageSend(m.ChannelID, "**STAR > **It doesn't seem like you've sent a valid message link!")
return
}
if linkSplit[0] != "https:" && linkSplit[0] != "http:" {
s.ChannelMessageSend(m.ChannelID, "**STAR > **It doesn't seem like you've sent a valid message link!")
return
}
if linkSplit[2] != "discordapp.com" && !strings.HasSuffix(linkSplit[2], ".discordapp.com") {
s.ChannelMessageSend(m.ChannelID, "**STAR > **It doesn't seem like you've sent a valid message link!")
return
}
if linkSplit[3] != "channels" {
s.ChannelMessageSend(m.ChannelID, "**STAR > **It doesn't seem like you've sent a valid message link!")
return
}
if linkSplit[4] != m.GuildID {
s.ChannelMessageSend(m.ChannelID, "**STAR > **It doesn't seem like you've sent a valid message link!")
return
}
err := s.MessageReactionAdd(linkSplit[5], linkSplit[6], starEmoji)
if err != nil {
s.ChannelMessageSend(m.ChannelID, "**STAR > **It doesn't seem like you've sent a valid message link!")
}
}