88 lines
2.0 KiB
Go
88 lines
2.0 KiB
Go
package gacha
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import (
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"fmt"
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"github.com/bwmarrin/discordgo"
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"PermissionGacha/db"
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"PermissionGacha/modules/config"
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)
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func RollReward(s *discordgo.Session, rewardeeID string, timesToReward int) error {
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if timesToReward <= 0 {
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return nil
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}
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rewardee, err := s.GuildMember(config.GuildID, rewardeeID)
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if err != nil {
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return err
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}
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rewardCount := make(map[int]map[bool]int)
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shardCount := 0
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for i := 0; i < timesToReward; i++ {
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rewardID := rand.Intn(len(gachaRewards))
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success, err := gachaRewards[rewardID].Reward(s, rewardee)
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if err != nil {
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return err
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}
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if _, ok := rewardCount[rewardID]; !ok {
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rewardCount[rewardID] = make(map[bool]int)
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}
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if success {
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rewardee, err = s.GuildMember(config.GuildID, rewardeeID)
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if err != nil {
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return err
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}
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} else {
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shardCount++
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}
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rewardCount[rewardID][success]++
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}
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err = db.RewardShard(rewardeeID, shardCount)
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if err != nil {
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return err
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}
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channel, err := s.UserChannelCreate(rewardeeID)
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if err != nil {
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return err
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}
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if timesToReward == 1 {
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for k, v := range rewardCount {
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if v[true] > 0 {
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//They were rewarded that exact thing.
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s.ChannelMessageSend(
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channel.ID,
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fmt.Sprintf(
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"**GACHA >** <@%s>, you just levelled up! You got __%s__.",
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rewardeeID, gachaRewards[k].FriendlyName,
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),
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)
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} else {
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//They were rewarded that thing but got a shard instead.
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s.ChannelMessageSend(
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channel.ID,
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fmt.Sprintf(
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"**GACHA >** <@%s>, you just levelled up! You originally got __%s__ but you got a shard instead.",
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rewardeeID, gachaRewards[k].FriendlyName,
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),
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)
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}
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}
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} else {
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msg := fmt.Sprintf(
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"**GACHA >** <@%s>, you just levelled up %d times. Here are your rewards:",
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rewardeeID, timesToReward,
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)
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for k, v := range rewardCount {
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msg += fmt.Sprintf("\n- __%s__", gachaRewards[k].FriendlyName)
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if v[false] > 0 {
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msg += fmt.Sprintf(" (%d converted to shards)", v[false])
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}
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}
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s.ChannelMessageSend(channel.ID, msg)
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}
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return nil
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}
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