diff --git a/GoBot/discord/config/translate.go b/GoBot/discord/config/translate.go index e8d4706..a6c04d7 100644 --- a/GoBot/discord/config/translate.go +++ b/GoBot/discord/config/translate.go @@ -113,3 +113,16 @@ const SetMCUsernameConfirmDeniedDescription = "你的用户名没有被改变。 const SetMCUsernameErrorTitle = "设定MC用户名错误 Set MC Username Error" const ErrorSetMCUsernameDuplicate = "你要设置的用户名已经是你目前记录了的用户名了。\nThe username you want to set is equal to the username in the record." const ErrorSetMCUsernameAlreadyOwned = "你要设置的用户名已被其他人使用了。\nThe username you requested is already owned by another player." + +const ChangeTrustUsage = "!trust <更改对象>\n!trust " +const ChangeTrustPromptTitle = "更新玩家评分 Update Player Score" +const ChangeTrustPromptColour = 0xF0F000 +const ChangeTrustPromptID = "Discord编号 Discord ID" +const ChangeTrustPromptNick = "昵称 Nickname" +const ChangeTrustPromptReminderTitle = "提醒 Reminder" +const ChangeTrustPromptReminderDescription = "你一个月只能更换对一个玩家的评分一次。\nYou can only change your trust towards a player once every month." +const ChangeTrustSuccessTitle = "成功更新玩家评分 Update Player Score Success" +const ChangeTrustSuccessDescription = "已改变你给这名玩家的分数已被记录。\nThe score for this player has been updated." +const ErrorChangeTrustTitle = "调整信誉分错误 Change Trust Error" +const ErrorChangeTrustTargetNotFound = "无法寻找到改变目标。\nCannot find the target user." +const ErrorChangeTrustRecentlyChanged = "你在一个月内有设定过该名玩家的分数。你这次的更动没有被记录。\nYou have changed your score for this player within the last month. Your change was not recorded." diff --git a/GoBot/discord/modules/trust.go b/GoBot/discord/modules/trust.go index 215503b..905913d 100644 --- a/GoBot/discord/modules/trust.go +++ b/GoBot/discord/modules/trust.go @@ -1,27 +1,26 @@ package modules import ( - "strings" - "github.com/bwmarrin/discordgo" "TerraOceanBot/db" "TerraOceanBot/discord/backend" + "TerraOceanBot/discord/config" "TerraOceanBot/discord/message" ) var trustMessage = make(map[string]string) -var changeTrust = enforceDM(memberFilter(true, +var changeTrust = enforceDM(memberFilter(true, enforceArgumentCount( + config.ChangeTrustUsage, 2, func(s *discordgo.Session, m *discordgo.MessageCreate, command []string) { - if len(command) < 2 { - s.ChannelMessageSend(m.ChannelID, "指令的使用方法是`!trust <你要改信任度的人>`.\nUsage: `!trust `") - return - } - - member, err := backend.GetMemberFromUserFriendlyName(s, strings.SplitN(m.Content, " ", 2)[1]) + member, err := backend.GetMemberFromUserFriendlyName(s, command[1]) if err == backend.ErrMemberNotFound { - s.ChannelMessageSend(m.ChannelID, "无法找到您所要求的玩家。\nCannot find the requested player.") + message.InitNewEmbed( + config.ErrorChangeTrustTitle, + config.ErrorChangeTrustTargetNotFound, + config.ErrorColour, + ).Send(s, m.ChannelID) return } if err != nil { @@ -29,10 +28,17 @@ var changeTrust = enforceDM(memberFilter(true, return } - msg, err := s.ChannelMessageSendEmbed( - m.ChannelID, - createTrustEmbed(member.User.Username+"#"+member.User.Discriminator, member.Nick), - ) + embed := message.NewEmbed(). + SetTitle(config.ChangeTrustPromptTitle). + SetColour(config.ChangeTrustPromptColour). + AddField(config.ChangeTrustPromptID, member.User.Username+"#"+member.User.Discriminator) + if member.Nick != "" { + embed.AddField(config.ChangeTrustPromptNick, member.Nick) + } + embed.AddField(config.ChangeTrustPromptReminderTitle, config.ChangeTrustPromptReminderDescription) + + msg, err := embed.Send(s, m.ChannelID) + if err != nil { message.AuditError(s, m.ChannelID, err) return @@ -47,19 +53,7 @@ var changeTrust = enforceDM(memberFilter(true, s.MessageReactionAdd(m.ChannelID, msg.ID, emojiFive) s.MessageReactionAdd(m.ChannelID, msg.ID, emojiCheck) }, -)) - -func createTrustEmbed(username, nick string) *discordgo.MessageEmbed { - embed := message.NewEmbed(). - SetColour(0x00FFFF). - SetTitle("更新玩家评分Update Player Score"). - AddField("ID", username) - if nick != "" { - embed.AddField("昵称Nickname", nick) - } - embed.AddField("提醒Reminder", "你一个月只能更换对一个玩家的评分一次。You can only change your trust towards a player once every month.") - return embed.Build() -} +))) func CheckForTrustUpdate(s *discordgo.Session, r *discordgo.MessageReactionAdd) { if r.UserID == s.State.User.ID { @@ -94,8 +88,11 @@ func CheckForTrustUpdate(s *discordgo.Session, r *discordgo.MessageReactionAdd) err := backend.UpdateTrust(r.UserID, target, value) if err == db.ErrRecentlyChanged { - //TODO Move to embed. - s.ChannelMessageSend(r.ChannelID, "你在一个月内有设定过该名玩家的分数。你这次的更动没有被记录。\nYou have changed your score for this player within the last month. Your change was not recorded.") + message.InitNewEmbed( + config.ErrorChangeTrustTitle, + config.ErrorChangeTrustRecentlyChanged, + config.ErrorColour, + ).Send(s, r.ChannelID) return } if err != nil { @@ -103,5 +100,9 @@ func CheckForTrustUpdate(s *discordgo.Session, r *discordgo.MessageReactionAdd) return } - s.ChannelMessageSend(r.ChannelID, "已改变你给这名玩家的分数已被记录。\nThe score for this player has been updated.") + message.InitNewEmbed( + config.ChangeTrustSuccessTitle, + config.ChangeTrustSuccessDescription, + config.SuccessColour, + ).Send(s, r.ChannelID) }