package server import ( "fmt" "log" "net/http" "strconv" "sync" "github.com/gorilla/websocket" ) var upgrader = websocket.Upgrader{ ReadBufferSize: 1024, WriteBufferSize: 1024, } func newConnection(w http.ResponseWriter, r *http.Request) { ws, err := upgrader.Upgrade(w, r, nil) if err != nil { fmt.Fprint(w, "You must use the websocket protocol to connect to this endpoint.", err) } defer ws.Close() newSession(ws) for { _, p, err := ws.ReadMessage() if err != nil { disconnectSession(ws) break } msg := string(p) handleIncomingMessage(ws, msg) } } func StartServer(port int, wg *sync.WaitGroup) { defer wg.Done() hostLocation := ":" + strconv.Itoa(port) http.HandleFunc("/ws", newConnection) log.Fatal(http.ListenAndServe(hostLocation, nil)) }