84 lines
2.2 KiB
Go
84 lines
2.2 KiB
Go
package modules
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import (
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"github.com/bwmarrin/discordgo"
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"TerraOceanBot/db"
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"TerraOceanBot/discord/config"
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)
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var minecraftConfirmReact = make(map[string]string)
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var updateMinecraftUsername = memberFilter(true, enforceArgumentCount(
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config.SetMCUsernameUsage, 2,
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func(s *discordgo.Session, m *discordgo.MessageCreate, command []string) {
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oldUsername, err := db.GetMinecraftUsername(m.Author.ID)
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if err != nil {
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if err == db.ErrNotFound {
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processUsernameUpdate(s, m.Author.ID, m.ChannelID, command[1])
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return
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}
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auditError(s, m.ChannelID, err)
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return
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}
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if oldUsername == command[1] {
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initNewEmbed(config.SetMCUsernameErrorTitle, config.ErrorSetMCUsernameDuplicate, config.ErrorColour).
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Send(s, m.ChannelID)
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return
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}
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msg, err := initNewEmbed(
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config.SetMCUsernameConfirmTitle,
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config.SetMCUsernameConfirmDescription,
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config.SetMCUsernameConfirmColour,
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).AddField(config.SetMCUsernameConfirmOldUsername, oldUsername).
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AddField(config.SetMCUsernameConfirmNewUsername, command[1]).
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SendPM(s, m.Author.ID)
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if err != nil {
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auditError(s, m.ChannelID, err)
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}
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minecraftConfirmReact[msg.ID] = command[1]
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s.MessageReactionAdd(msg.ChannelID, msg.ID, emojiCheck)
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s.MessageReactionAdd(msg.ChannelID, msg.ID, emojiX)
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},
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))
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func ConfirmMinecraftUsername(s *discordgo.Session, r *discordgo.MessageReactionAdd) {
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if r.UserID == s.State.User.ID {
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return
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}
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newUsername, ok := minecraftConfirmReact[r.MessageID]
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if !ok {
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return
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}
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delete(minecraftConfirmReact, r.MessageID)
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switch r.Emoji.Name {
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case emojiCheck:
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case emojiX:
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initNewEmbed(config.SetMCUsernameConfirmDeniedTitle, config.SetMCUsernameConfirmDeniedDescription, config.SuccessColour).
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Send(s, r.ChannelID)
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return
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}
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processUsernameUpdate(s, r.UserID, r.ChannelID, newUsername)
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}
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func processUsernameUpdate(s *discordgo.Session, discordID, channelID, newUsername string) {
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err := db.SetMinecraftUsername(discordID, newUsername)
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if err == db.ErrAlreadyExists {
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initNewEmbed(
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config.SetMCUsernameErrorTitle,
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config.ErrorSetMCUsernameAlreadyOwned,
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config.ErrorColour,
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).Send(s, channelID)
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return
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}
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initNewEmbed(
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config.SetMCUsernameSuccessTitle,
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config.SetMCUsernameSuccessDescription,
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config.SuccessColour,
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).Send(s, channelID)
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}
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