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package main
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import (
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"fmt"
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"strings"
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"github.com/bwmarrin/discordgo"
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)
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var pendingInviteConfirmation = make(map[string]invite)
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type invite struct {
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User string
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Reason string
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}
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func createInvite(s *discordgo.Session, m *discordgo.MessageCreate, command []string) {
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if !enforceDM(s, m) {
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return
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}
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if !membersOnly(s, m) {
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return
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}
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if len(command) < 2 {
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s.ChannelMessageSend(m.ChannelID, "指令的使用方法是`!invite <你所要设置的验证码>`.\nUsage: `!invite <validation code>`")
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return
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}
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if len(command) > 2 {
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s.ChannelMessageSend(m.ChannelID, "所提供的验证码不得有任何空格。\nThe provided validation code cannot contain any spaces.")
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return
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}
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err := setInviteOwner(command[1], m.Author.ID)
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switch err {
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case errAlreadyExists:
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owner, _ := getInviteOwner(command[1])
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if owner == m.Author.ID {
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s.ChannelMessageSend(
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m.ChannelID,
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"这个验证码归你所有,它仍然未被使用。请把它告诉你要邀请的人。\nThis validation code belongs to you. Please give it to the person you want to invite.",
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)
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return
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}
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s.ChannelMessageSend(
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m.ChannelID,
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"这个验证码已被其他会员注册。请使用别的验证码。\nThis validation code is already registered. Please try another one.",
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)
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case errInviteUsed:
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s.ChannelMessageSend(
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m.ChannelID,
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"这个验证码已被使用。请使用别的验证码。\nThis validation code has already been used. Please try another one.",
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)
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case nil:
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s.ChannelMessageSend(
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m.ChannelID,
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"这个验证码现在属于你了。请好好保管并把它交给你要邀请的人。\nThis validation code now belongs to you! Pass it on to the person you want to invite.",
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)
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default:
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s.ChannelMessageSend(
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m.ChannelID,
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"不明错误已发生,请把这个错误信息发在群里。\nAn unknown error has occurred. Please pass this error message on.\n"+err.Error(),
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)
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}
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}
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func checkUseInvite(s *discordgo.Session, m *discordgo.MessageCreate, command []string) {
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if !enforceDM(s, m) {
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return
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}
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if !nonMembersOnly(s, m) {
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return
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}
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s.ChannelMessageDelete(m.ChannelID, m.ID)
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if len(command) < 3 {
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sendPrivateMessage(s, m.Author.ID, "指令的使用方法是`!validate <验证码> <原因>`.\nUsage: `!validate <validation code> <reason>`")
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return
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}
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messageSplit := strings.SplitN(m.Content, " ", 3)
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inviter, err := getInviteOwner(messageSplit[1])
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if err == errInviteUsed {
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sendPrivateMessage(s, m.Author.ID, "该验证码已被使用过。请向验证码制造者要求新的验证码。\nThis validation code has been used before. Please request a new one.")
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return
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}
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if err == errNotFound {
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sendPrivateMessage(s, m.Author.ID, "该验证码不存在。请使用存在的验证码。\nThis validation code doesn't exist. Please use an existing one.")
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return
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}
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if err != nil {
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sendPrivateMessage(s, m.Author.ID, "错误已发生。请稍候尝试。\nAn error has occurred. Please try again later.")
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auditLog(s, err.Error())
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return
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}
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useInvite(messageSplit[1])
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member, err := s.GuildMember(guildID, inviter)
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if err != nil {
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sendPrivateMessage(s, m.Author.ID, "验证码制造者不是会员。\nValidation code creator is no longer a member.")
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return
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}
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isMember := false
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for _, v := range member.Roles {
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if v == memberRoleID {
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isMember = true
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}
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}
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if !isMember {
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sendPrivateMessage(s, m.Author.ID, "验证码制造者不是会员。\nValidation code creator is no longer a member.")
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return
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}
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channel, err := s.UserChannelCreate(inviter)
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if err != nil {
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sendPrivateMessage(s, m.Author.ID, "验证码制造者关闭了私信。\nValidation code creator did not enable DMs.")
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return
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}
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msg, err := s.ChannelMessageSend(channel.ID, fmt.Sprintf("<@%s>正在尝试使用验证码%s。请问是否同意该使用?", m.Author.ID, messageSplit[1]))
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if err != nil {
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sendPrivateMessage(s, m.Author.ID, "验证码制造者关闭了私信。\nValidation code creator did not enable DMs.")
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return
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}
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pendingInviteConfirmation[msg.ID] = invite{
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User: m.Author.ID,
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Reason: messageSplit[2],
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}
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s.MessageReactionAdd(channel.ID, msg.ID, emojiX)
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s.MessageReactionAdd(channel.ID, msg.ID, emojiCheck)
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sendPrivateMessage(s, m.Author.ID, "已向验证码制造者发送了请求。\nSent a request to use the validation code to its creator.")
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}
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func checkForInvite(s *discordgo.Session, r *discordgo.MessageReactionAdd) {
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if r.UserID == s.State.User.ID {
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return
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}
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invite, ok := pendingInviteConfirmation[r.MessageID]
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if !ok {
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return
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}
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delete(pendingInviteConfirmation, r.MessageID)
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switch r.Emoji.Name {
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case emojiX:
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s.ChannelMessageSend(r.ChannelID, "已成功拒绝该验证码的使用。为了保护你,该验证码已被无效化。\nThe use of this validation code has been rejected. This validation code has been invalidated to protect you.")
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return
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case emojiCheck:
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default:
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return
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}
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s.ChannelMessageSend(r.ChannelID, "已同意验证码的使用。该验证码已被无效化。\nUse of validation code accepted. This validation code has been invalidated.")
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msg, err := s.ChannelMessageSend(voteChannel, "正在准备新的一个投票…… Preparing for the next vote...")
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if err != nil {
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sendPrivateMessage(s, r.UserID, "创造投票失败。Failed to create vote.")
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auditLog(s,
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fmt.Sprintf("Error occurred while creating vote for <@%s>.\n%v\nError: %s", r.UserID, *r, err.Error()),
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)
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return
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}
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id, err := createInviteVote(msg.ID, invite.User, invite.Reason)
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if err != nil {
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sendPrivateMessage(s, r.UserID, "创造投票失败。Failed to create vote.")
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auditLog(s,
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fmt.Sprintf("Error occurred while creating vote for <@%s>.\n%v\nError: %s", r.UserID, *r, err.Error()),
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)
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return
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}
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auditLog(s, fmt.Sprintf("Vote ID %d has been created by <@%s>.", id, r.UserID))
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s.ChannelMessageEdit(voteChannel, msg.ID, "")
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s.ChannelMessageEditEmbed(voteChannel, msg.ID, createInviteEmbed(id, invite.User+":"+invite.Reason))
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s.MessageReactionAdd(voteChannel, msg.ID, emojiX)
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s.MessageReactionAdd(voteChannel, msg.ID, emojiOne)
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s.MessageReactionAdd(voteChannel, msg.ID, emojiTwo)
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s.MessageReactionAdd(voteChannel, msg.ID, emojiThree)
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s.MessageReactionAdd(voteChannel, msg.ID, emojiFour)
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s.MessageReactionAdd(voteChannel, msg.ID, emojiFive)
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s.MessageReactionAdd(voteChannel, msg.ID, emojiCheck)
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}
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