Final version of plugin

master
ALI Hamza 2020-03-29 11:20:07 +07:00
commit e8a52f074a
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plugins {
id 'org.jetbrains.kotlin.jvm' version '1.3.61'
id 'com.github.johnrengelman.shadow' version '4.0.4'
}
group 'pw.hamzantal'
version '1.0'
repositories {
mavenCentral()
jcenter()
maven { url "https://hub.spigotmc.org/nexus/content/groups/public" }
maven { url "https://jitpack.io" }
maven { url "http://repo.md-5.net/content/groups/public/" }
maven { url "http://repo.dmulloy2.net/nexus/repository/public/" }
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk8"
implementation "com.github.hazae41:mc-kutils:master-SNAPSHOT"
compileOnly files("libs/craftbukkit-1.12.2.jar")
compileOnly "LibsDisguises:LibsDisguises:9.9.8"
}
shadowJar {
baseName = "BloodMoon"
}
compileKotlin {
kotlinOptions.jvmTarget = "1.8"
}
compileTestKotlin {
kotlinOptions.jvmTarget = "1.8"
}

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kotlin.code.style=official

172
gradlew vendored

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#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

84
gradlew.bat vendored

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@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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rootProject.name = 'BloodMoon'

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package pw.hamzantal.bloodmoon
import hazae41.minecraft.kutils.bukkit.msg
import hazae41.minecraft.kutils.bukkit.schedule
import me.libraryaddict.disguise.disguisetypes.DisguiseType
import me.libraryaddict.disguise.disguisetypes.MobDisguise
import org.bukkit.Bukkit
import org.bukkit.entity.*
object BMData {
var running = false
var bm = BloodMoon.pl
val transformed = hashMapOf<MobDisguise, LivingEntity>()
val creepers = mutableListOf<Creeper>()
fun ticksLeft(): Int {
return (23460 - Config.world.time).toInt()
}
fun begin() {
stop()
println(Config.enabledMobs)
Config.world.entities.forEach { en ->
if (!Config.enabledMobs.contains(en.type.toString().toUpperCase())) {
return@forEach
}
en.remove()
val blood = en.world.spawnEntity(en.location, EntityType.ZOMBIE).apply {
(this as Zombie).isBaby = true
customName = "§cBlood ${en.name}"
isCustomNameVisible = true
}
val disguise = MobDisguise(DisguiseType.valueOf(en.type.name))
disguise.entity = blood
disguise.startDisguise()
transformed[disguise] = en as LivingEntity
}
if (Config.chargedCreepers) Config.world.entities.filter { it is Creeper }.forEach {
(it as Creeper).isPowered = true
creepers += it
}
Bukkit.getOnlinePlayers().forEach { it.msg(Config.startMessage.c) }
running = true
bm.schedule(delay = ticksLeft() / 20L) {
stop()
Bukkit.getOnlinePlayers().forEach { it.msg(Config.endMessage.c) }
}
}
fun stop() {
println("stopping...")
running = false
transformed.forEach { (d, e) ->
d.entity.remove()
d.stopDisguise()
d.entity.world.spawnEntity(d.entity.location, e.type).apply {
(this as LivingEntity).health = e.health
if (this is Sheep) color = (e as Sheep).color
}
}
transformed.clear()
creepers.forEach { it.isPowered = false }
creepers.clear()
}
}

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package pw.hamzantal.bloodmoon
import hazae41.minecraft.kutils.bukkit.command
import hazae41.minecraft.kutils.bukkit.listen
import hazae41.minecraft.kutils.bukkit.msg
import hazae41.minecraft.kutils.bukkit.schedule
import org.bukkit.Bukkit
import org.bukkit.event.Listener
import org.bukkit.event.entity.*
import org.bukkit.plugin.java.JavaPlugin
import pw.hamzantal.bloodmoon.listeners.*
import kotlin.random.Random
class BloodMoon : JavaPlugin(), Listener {
companion object {
lateinit var pl: BloodMoon
}
override fun onEnable() {
pl = this
saveDefaultConfig()
initListeners()
schedule(async = false, period = 1, delay = 1) {
if (Bukkit.getWorlds().first().fullTime - 13000 in 0..20) {
val chance = Random.nextDouble()
if (!BMData.running && chance < Config.chance) BMData.begin()
else Bukkit.getOnlinePlayers().filter { it.isOp }.forEach {
it.msg("&c[!] &7Blood Moon chance did not meet threshold: ${String.format("%.02f", chance)} (must be between 0 and ${Config.chance}) ")
}
}
}
command("bloodmoon") { sender, _ ->
if (BMData.running) sender.msg("&c&lThe Blood Moon is Active!\n&7${BMData.ticksLeft() / 20} seconds left.")
else sender.msg("&a&lThe Blood Moon is not currently active.")
}
}
override fun onDisable() {
BMData.stop()
}
private fun initListeners() {
listen<EntityDamageByEntityEvent> { zombieHit(it) }
listen<EntityDamageEvent> { onFallDmg(it) }
listen<ProjectileLaunchEvent> { onSkellyShoot(it) }
listen<CreatureSpawnEvent> { onCreatureSpawn(it) }
listen<EntityDeathEvent> { onDeath(it) }
}
}

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package pw.hamzantal.bloodmoon
import hazae41.minecraft.kutils.bukkit.ConfigFile
import hazae41.minecraft.kutils.get
import org.bukkit.Bukkit
import org.bukkit.ChatColor
object Config : ConfigFile(BloodMoon.pl.dataFolder["config.yml"]) {
private val _world by string("world", "world")
val world get() = Bukkit.getWorld(_world)
val chance by double("chance", 0.2)
val enabledMobs by stringList("transformed_mobs")
val zombieSwarm by boolean("zombieSwarm", true)
val chargedCreepers by boolean("chargedCreepers", true)
val strongSpiders by boolean("strongSpiders", true)
val startMessage by string("startMessage", "&c&lThe blood moon has now started".c)
val endMessage by string("endMessage", "&cThe blood moon is now over".c)
}
val String.c get() = ChatColor.translateAlternateColorCodes('&', this)

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package pw.hamzantal.bloodmoon.listeners
import org.bukkit.event.entity.EntityDeathEvent
import pw.hamzantal.bloodmoon.BMData
fun onDeath(e: EntityDeathEvent) {
if (BMData.creepers.contains(e.entity)) {
BMData.creepers.remove(e.entity)
return
}
val d = BMData.transformed.keys.firstOrNull { it.entity == e.entity } ?: return
d.stopDisguise()
BMData.transformed.remove(d)
}

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package pw.hamzantal.bloodmoon.listeners
import hazae41.minecraft.kutils.bukkit.msg
import org.bukkit.block.Sign
import org.bukkit.entity.Player
import org.bukkit.event.entity.EntityDamageEvent
import org.bukkit.event.entity.EntityDamageEvent.DamageCause.FALL
import pw.hamzantal.bloodmoon.specialattacks.dunking
fun onFallDmg(e: EntityDamageEvent) {
if (!dunking.containsKey(e.entity) || e.cause != FALL) return
if (e.entity !is Player) return
val p = e.entity as Player
val attacker = dunking[p]!!
dunking.remove(p)
p.world.createExplosion(p.location, 2F, false)
attacker.isInvulnerable = false
}

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package pw.hamzantal.bloodmoon.listeners
import hazae41.minecraft.kutils.bukkit.schedule
import org.bukkit.entity.Player
import org.bukkit.entity.Zombie
import org.bukkit.event.entity.EntityDamageByEntityEvent
import pw.hamzantal.bloodmoon.BMData
import pw.hamzantal.bloodmoon.BloodMoon
import pw.hamzantal.bloodmoon.specialattacks.dunking
import pw.hamzantal.bloodmoon.specialattacks.zombieAttacks
val cooldown = mutableListOf<Player>()
fun zombieHit(e: EntityDamageByEntityEvent) {
if (!BMData.running || e.damager !is Zombie || e.entity !is Player
|| BMData.transformed.any { (d, _) -> d.entity == e.damager }
) return
val p = e.entity as Player
if (e.damager in dunking || p in dunking) {
e.isCancelled = true
return
}
if (p in cooldown) return
cooldown += p
zombieAttacks.random().spawnAttack(e.damager as Zombie, p, BloodMoon.pl)
BloodMoon.pl.schedule(delay = 4) {
cooldown -= p
}
}

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package pw.hamzantal.bloodmoon.listeners
import hazae41.minecraft.kutils.bukkit.schedule
import org.bukkit.entity.Arrow
import org.bukkit.entity.Skeleton
import org.bukkit.event.entity.ProjectileLaunchEvent
import pw.hamzantal.bloodmoon.BMData
import pw.hamzantal.bloodmoon.BloodMoon
val recent = mutableListOf<Skeleton>()
fun onSkellyShoot(e: ProjectileLaunchEvent) {
val sh = e.entity.shooter
if (!BMData.running || BMData.transformed.any { (d, _) -> d.entity == sh }) return
if (sh !is Skeleton || sh in recent) return
var count = 5
var taskID = 0
recent += sh as Skeleton
var pl = BloodMoon.pl
taskID = pl.server.scheduler.scheduleSyncRepeatingTask(pl, {
sh.launchProjectile(Arrow::class.java).apply arrow@{
pl.schedule(delay = 2) {
this@arrow.remove()
}
}
if (--count == 0) {
recent -= sh as Skeleton
pl.server.scheduler.cancelTask(taskID)
}
}, 7, 7)
}

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package pw.hamzantal.bloodmoon.listeners
import org.bukkit.entity.Creeper
import org.bukkit.entity.EntityType
import org.bukkit.entity.Spider
import org.bukkit.entity.Zombie
import org.bukkit.event.entity.CreatureSpawnEvent
import org.bukkit.potion.PotionEffect
import org.bukkit.potion.PotionEffectType
import pw.hamzantal.bloodmoon.BMData
import pw.hamzantal.bloodmoon.Config
import kotlin.random.Random
val surrounding = listOf(
0.0 to -1.0,
0.0 to 1.0,
1.0 to -1.0,
1.0 to 0.0,
1.0 to 1.0,
-1.0 to -1.0,
-1.0 to -0.0,
-1.0 to 1.0
)
fun onCreatureSpawn(e: CreatureSpawnEvent) {
if (!BMData.running || e.spawnReason != CreatureSpawnEvent.SpawnReason.NATURAL) return
val loc = e.entity.location
if (loc.world != Config.world || Random.nextDouble() > 0.9) return
when (val en = e.entity) {
is Zombie -> if (Config.zombieSwarm) surrounding.forEach {
val (x, z) = it
Config.world.spawnEntity(loc.clone().add(x, 0.0, z), EntityType.ZOMBIE)
}
is Creeper -> if (Config.chargedCreepers) en.isPowered = true
is Spider -> {
if (!Config.strongSpiders) return
en.addPotionEffect(PotionEffect(PotionEffectType.SPEED, BMData.ticksLeft(), 3, true, true))
en.addPotionEffect(PotionEffect(PotionEffectType.INCREASE_DAMAGE, BMData.ticksLeft(), 1, true, true))
}
}
}

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package pw.hamzantal.bloodmoon.specialattacks
import org.bukkit.entity.Player
import org.bukkit.entity.TippedArrow
import org.bukkit.entity.Zombie
import org.bukkit.potion.PotionEffect
import org.bukkit.potion.PotionEffectType
import org.bukkit.util.Vector
import pw.hamzantal.bloodmoon.BloodMoon
class ArrowBarrage : SpecialAttack<Zombie> {
override fun spawnAttack(attacker: Zombie, p: Player, pl: BloodMoon) {
pl.server.scheduler.scheduleSyncDelayedTask(pl, {
val loc = attacker.location
val direction = loc.direction
val baseSpawnLocation = loc.add(direction.clone().multiply(7)).apply { y -= 1 }
val vector = direction.clone().multiply(Vector(-1.0, 0.1, -1.0))
p.world.spawnArrow(baseSpawnLocation, vector, 1f, 0f, TippedArrow::class.java).apply {
addCustomEffect(PotionEffect(PotionEffectType.BLINDNESS, 60, 2), true)
addCustomEffect(PotionEffect(PotionEffectType.SLOW, 80, 1), true)
addCustomEffect(PotionEffect(PotionEffectType.HEAL, 5, 1), true)
knockbackStrength = 2
}
}, 8)
}
}

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package pw.hamzantal.bloodmoon.specialattacks
import hazae41.minecraft.kutils.bukkit.schedule
import org.bukkit.entity.Entity
import org.bukkit.entity.Player
import org.bukkit.entity.Zombie
import org.bukkit.potion.PotionEffect
import org.bukkit.potion.PotionEffectType
import pw.hamzantal.bloodmoon.BloodMoon
import java.util.concurrent.TimeUnit
class FlipBack : SpecialAttack<Zombie> {
override fun spawnAttack(attacker: Zombie, p: Player, pl: BloodMoon) {
pl.schedule(delay = 50, unit = TimeUnit.MILLISECONDS) {
p.velocity = attacker.location.direction.multiply(-0.5).setY(0.2)
p.addPotionEffect(PotionEffect(PotionEffectType.SLOW, 3, 2))
}
}
}

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package pw.hamzantal.bloodmoon.specialattacks
import hazae41.minecraft.kutils.bukkit.schedule
import org.bukkit.entity.Entity
import org.bukkit.entity.Player
import org.bukkit.entity.Zombie
import org.bukkit.util.Vector
import pw.hamzantal.bloodmoon.BloodMoon
val dunking = hashMapOf<Player, Entity>()
class SlamDunk : SpecialAttack<Zombie> {
private val steps = listOf(
Vector(0.1, 1.0, 0.1),
Vector(0.1, 0.8, 0.1),
Vector(0.1, 0.6, 0.1),
Vector(0.1, 0.4, 0.1),
Vector(0.1, 0.1, 0.1),
Vector(0.1, 0.05, 0.1),
Vector(0, -1, 0),
Vector(0, -1, 0)
)
override fun spawnAttack(attacker: Zombie, p: Player, pl: BloodMoon) {
dunking += p to attacker
var i = 0
var taskNumber = 0
attacker.isInvulnerable = true
taskNumber = BloodMoon.pl.server.scheduler.scheduleSyncRepeatingTask(BloodMoon.pl, {
p.velocity = steps[i]
attacker.velocity = steps[i]
if (++i == steps.size) {
BloodMoon.pl.server.scheduler.cancelTask(taskNumber)
}
}, 0, 4)
pl.schedule(delay = 4) {
dunking -= p
attacker.isInvulnerable = false
}
}
}

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package pw.hamzantal.bloodmoon.specialattacks
import org.bukkit.entity.Entity
import org.bukkit.entity.Monster
import org.bukkit.entity.Player
import org.bukkit.entity.Zombie
import pw.hamzantal.bloodmoon.BloodMoon
interface SpecialAttack <T: Entity> {
fun spawnAttack(attacker: T, p: Player, pl: BloodMoon)
infix fun typeNameHas(s: String) = javaClass.genericInterfaces.any { it.typeName.contains(s) }
}
val zombieAttacks: List<SpecialAttack<Zombie>> = listOf(
ArrowBarrage(),
FlipBack(),
SlamDunk()
)

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# Which world will the blood moon be enabled for?
world: "world"
# WHat is the chance that the blood moon will occur on any specific night?
chance: 0.2
# Which mobs will turn hostile (turn into a "zombie")
transformed_mobs:
- PIG
- COW
- CHICKEN
# All of these power ups happen 90% of the time
# Should zombies spawn in swarms?
zombieSwarm: true
# Should all creepers spawn charged?
chargedCreepers: true
# Will spiders deal more damage and run faster?
strongSpiders: true
#Starting and ending messages
startMessage: "&c&lThe blood moon has now started"
endMessage: "&cThe blood moon is now over"

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name: BloodMoon
main: pw.hamzantal.bloodmoon.BloodMoon
version: 1.0.0
depend:
- LibsDisguises
- ProtocolLib
commands:
bloodmoon:
description: Default command for seeing bloodmoon status